Shortest Path Finding Series - Part 03: Implementing Dijkstra's Algorithm in C/C++
Автор: MNI's Coding Axis
Загружено: 2025-11-07
Просмотров: 91
🚦 Dijkstra’s Algorithm in Action — From Code to Clarity!
Ever wondered how navigation apps find the fastest route? In this part, we code the magic behind it — Dijkstra’s Algorithm — and bring our graph to life with full path tracing and detailed visualization logic. Let’s make shortest paths truly smart! 💡
Welcome back to the Shortest Path Finding Series!
In this part, we finally bring everything together and implement the Dijkstra’s Algorithm in C++ from scratch 🚀
We also add several utility functions that make our graph system smarter and more modular, including:
-findNodeIndex() — find nodes by label
-findEdgeIndex() — find the edge between two nodes
-findMinimumDistanceNeighbourIndex() — get the closest unvisited node
-checkDuplicate() — keep your node lists clean
-tracePath() — print the complete shortest route step-by-step
At the end, we run the full Dijkstra shortest path algorithm, allowing you to input a starting city and destination city, and choose between a summary or a detailed route trace.
🧠 What You’ll Learn
-How to implement Dijkstra’s Algorithm in C++ from scratch
-How to use classes and vectors to build a real-world graph
-How to trace paths and display the complete route
-How to make your program modular and beginner-friendly
💬 Try It Yourself
Create your own cities.txt file and experiment with different routes and distances.
Example:
"A" "B" R1 2
"B" "C" R2 4
"C" "D" R3 3
📘 Source Code
Complete source code available on my GitHub
https://github.com/mni007nomi/Dijkstr...
🔔 Subscribe for More!
If you found this video helpful, Like 👍, Share 💬, and Subscribe 🔔 to mniCodingAxis for more C++ tutorials, DSA projects, and algorithm visualizations!
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: