Chapter 6 : Game Development Roles - Game Designer
Автор: Ajeesh Babu
Загружено: 2026-01-17
Просмотров: 2
Chapter 6 : Game Development Roles - Game Designer is a part of the series Game development using unity. In this video, we learn about the role of game designer in a gaming company.
This series is a unity game development course. In this video series we will learn how to develop computer games using unity game engine. Unity is one of the most popular game engines available in the market right now. It is used to develop a variety of games like 2D, 3D, singleplayer and multiplayer games for platforms like online, mobile, consoles, PC, virtual reality, augmented reality etc. This video series includes a lot of tutorials which will help the viewer to learn to develop a variety of games like casual, hypercasual etc.This series also teaches various stages of game development like preproduction, post production and production. I have tried to explain in detail the topics like testing, planning, prototype, game design document , programming, designing etc. This series will also teach the learner how to program in C# (C sharp) to create games. C# is the programming language used in developing games in unity and I have tried to teach the programming from the basics. I also cover the object oriented programming in details also which will help the student to learn advanced levels of programming. This series teaches the various components of unity engine like user interface, physics, animation, animator , audio, camera etc. Also this series covers the role of various members of the team like producer, publisher, programmer, tester, designer etc.
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