Rollerball 2025: Video #47 -Adding the Materials we created to our Moving Platform in Unreal Engine
Автор: Puttin' On the Fritz 3D Visualization
Загружено: 2025-11-21
Просмотров: 10
In this Tutorial we will add the materials we created in the last two tutorials. First, I will revisit my Milanote Game Design Document to talk about material selection for our Moving Platform model. There is also an issue with one of the UV Islands we created, and I will show you how to fix that in Unreal. Once the UV Island for the Control Pannel is fixed, we will us the UV Islands to add the material slots to our model and rename the Material Slots to match our model.
00:00:00 – 00:00:24 Intro to this tutorial
00:00:25 – 00:01:59 Revisiting our game design document in Milanote
00:02:00 – 00:08:09 Discussing UV Islands and how to fix a warped UV
00:08:10 – 00:13:53 Using UV islands to assign Materials and create Material Slots
00:13:54 – 00:15:13 Changing a Material to a 2-Sided Material and Why
00:15:14 – 00:18:25 Changing the Material Slot Names of the Model
00:18:26 – 00:19:24 Outro
Milanote - the tool for organizing creative projects: https://milanote.com/
This tutorial series is intended for beginner game designers interested in using blueprints in Unreal Engine to make their first, or near first game. Having taught in public schools for over 9 years I have learned that everyone learns differently. I discovered that by talking slowly and clearly, students can follow along better. I will repeat myself sometimes to make sure I was clear on a step. I will go more into depth on many topics so that you understand what and why we did something so you learn the concept and can apply it on your own later. This is not intended to be a follow along and do what I do video series. If something breaks or does not work correctly for me in the tutorial, I will often leave it in if it is a learning moment. If it happens to me, then it might happen to you. I cannot tell you how many times I have watched videos where everything goes right for the demonstrator but does not for me and then I have to figure out why. Often, it is because they skipped a step in their video. This way, I can show you what happened and how to fix it.
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