Puttin' On the Fritz 3D Visualization
I have been a 3D Modeling and Animation, Video Game Design, and Digital Visualization Teacher for the last 9 years. I just recently semi retired and have decided to create a lot more learning content. My channel is devoted to teaching and sharing some of what I know to help you get started in 3D Modeling, Animation, Video Game Design, and 3D Visualization. If you like what you see please Like, Leave Comments, and Subscribe to my channel. I will be adding new content on a regular basis, so check back often! Thank you for watching my videos and creating awesome content in 3D.
Keep learning, practicing, programming, and creating!
Rollerball 2025: Video #56 - Revisiting our GDD, Looking at Platforms, and Blocking out our Game
Rollerball 2025: Video #55 - Adding a Call Station (BP_CallPlatform) using Blueprint Interfaces
Rollerball 2025: Video #54 - Using a Plyer Input Blueprint Interface to control Moving Platforms
Rollerball 2025: Video #53 - Using a Volume Area and Blueprint Interface to control Moving Platforms
Rollerball 2025: Video #52 - Adding in Sounds and Sound Attenuation to our Moving Platform
Rollerball 2025: Video #51 - Where to download and how to modify Special Effect Sounds for UE 5.6
Rollerball 2025: Video #50 - Changing the Screen Material on our Platform when the Player Interacts
Rollerball 2025: Video #49 -Using a Spline to Move our Moving Platform (Part 2)
Rollerball 2025: Video #48 -Using a Spline to Move our Moving Platform (Part 1)
Rollerball 2025: Video #47 -Adding the Materials we created to our Moving Platform in Unreal Engine
Rollerball 2025: Video #46 -Making a Glass Material for our Project in Unreal Engine
Rollerball 2025: Video #45 -Creating the Materials for our Moving Platform Model in Unreal Engine
Rollerball 2025: Video #44 - Creating the UVs for our Moving Platform Model in Unreal Engine
Rollerball 2025: Video #43 - Making Our Moving Platform Model in Unreal Engine
Rollerball 2025: Video #42 - Adding Material Slots and Materials to models in Unreal Engine
Rollerball 2025: Video #41 - Opening and Closing Doors (Part 8) Making the Door with Keys Blueprint
Rollerball 2025: Video #40 - Opening and Closing Doors (Part 7) Updating our Player HUD with keys
Rollerball 2025: Video #39 - Opening and Closing Doors (Part 6) Adding in a Check for a Key
Rollerball 2025: Video #38 - Opening and Closing Doors (Part 5) using Blueprint Interfaces
Rollerball 2025: Video #37 - Opening and Closing Doors (Part 4) Making a Sliding Double Door
Rollerball 2025: Video #36 - Opening and Closing Doors (Part 3) Making a Double Door
Rollerball 2025: Video #35 - Opening and Closing Doors (Part 2) adding Sound
Rollerball 2025: Video #34 - Opening and Closing Doors (Part 1) using Trigger Boxes
Rollerball 2025: Video #33 - Opening and Closing Doors (Intro Video)
Rollerball 2025: Video #32 - Changing the Speed of our Projectile After Spawning (Part - 4)
Rollerball 2025: Video #31 - Controlling our Cannon using Interfaces and a Volume in UE (Part - 3)
Rollerball 2025: Video #30 - Spawning a Cannon Ball for our Cannon in Unreal Engine 5.6 (Part - 2)
Rollerball 2025: Video #29 - Using a Timeline Node to add animation to a Cannon in UE 5.6 (Part -1)
Rollerball 2025: Video #28 - How to Setup a Displacement Map in a Material to add more detail in UE
Rollerball 2025: Video #27 - Laying out a UV for our model in Unreal Engine