Rollerball 2025: Video #50 - Changing the Screen Material on our Platform when the Player Interacts
Автор: Puttin' On the Fritz 3D Visualization
Загружено: 2025-12-04
Просмотров: 11
In this Tutorial we will use the Blueprints to change the Moving Platform Screen from Red to Green once the Platform starts to move. This is a quick and easy update using the Set Material by Name Node.
00:00:00 – 00:00:53 Intro to this tutorial
00:00:54 – 00:01:57 Looking at the material we will be using
00:01:58 – 00:06:21 Adding the Set Material By Name Nodes to our Blueprint
00:06:22 – 00:07:12 Testing the Platform Blueprint
00:07:13 – 00:08:00 Outro
This tutorial series is intended for beginner game designers interested in using blueprints in Unreal Engine to make their first, or near first game. Having taught in public schools for over 9 years I have learned that everyone learns differently. I discovered that by talking slowly and clearly, students can follow along better. I will repeat myself sometimes to make sure I was clear on a step. I will go more into depth on many topics so that you understand what and why we did something so you learn the concept and can apply it on your own later. This is not intended to be a follow along and do what I do video series. If something breaks or does not work correctly for me in the tutorial, I will often leave it in if it is a learning moment. If it happens to me, then it might happen to you. I cannot tell you how many times I have watched videos where everything goes right for the demonstrator but does not for me and then I have to figure out why. Often, it is because they skipped a step in their video. This way, I can show you what happened and how to fix it.
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