Blender for Game Artists 05 - UVs
Автор: PolyToots
Загружено: 2025-09-24
Просмотров: 592
Whether you’re a total newbie or a seasoned pro looking to move onto blender, this tutorial series should have you covered.
In this game art tutorial series we’ll go through the motions of creating a vehicle, from Reference to Modeling, UV’s and Texturing. Covering only the aspects of Blender that we need to know. Which to be fair are the most handy parts.
Previous: • Blender for Game Artists 04 - Modelling
Next: • Blender for Game Artists 06 - Texturing wi...
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Timestamps:
0:00 = Intro to UVs
3:50 = UV Editing Room
4:30 = Smart UV Project
7:26 = Sync Selection
8:27 = Distortion Check
10:04 = Unwrap Angle Based
12:20 = Mirroed but Unique
15:28 = UVs on Solidified
16:36 = Overlaying and Follow Active Quad
18:51 = Correct UV Scale
20:13 = Packing
22:40 = Joining
24:05 = Outro
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