Modeling BMO - start to finish, multiple techniques in the chapter descriptions!
Автор: Michael Pavlovich
Загружено: 2025-07-01
Просмотров: 2850
IMM Base Primitive Brush shown in video:
https://drive.google.com/file/d/0B4gz...
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0:00 - Intro
1:00 - Importing image reference
2:40 - Cube match reference
3:51 - Save camera position
6:00 - Save multiple camera positions
8:50 - Rounded corner panel techniques
25:12 - IMM button objects
37:00 - Live Boolean body
38:30 - ZRemesher boolean body
45:26 - Paper bag wrinkles
54:50 - Quad mesh fill hole with ZRemesh
57:00 - Fixing circles with clip and spherize
1:00:45 - Extruding in vent and monitor detail
1:07:10 - Detailing button bevels
1:22:50 - Creating holes with ZModeler
1:29:00 - Creating the monitor face geometry
1:31:05 - BMO text geometry
1:37:08 - Arms and hands
1:46:08 - Legs
1:50:11 - Creating the monitor face texture
1:53:07 - Polypainting and sampling colors
1:56:53 - Rotund body with deformer
1:58:07 - Star vent detail
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