Croc: Legend of the Gobbos on a CRT TV puts the remaster's filter to SHAME! 📺
Автор: I Drink Lava - CRT Gaming
Загружено: 2025-04-11
Просмотров: 126
*WATCH ON 4K DISPLAY FOR BEST EXPERIENCE*
0:00 - Intro
3:28 - 1-1 And So The Adventure Begins
8:09 - 1-2 Underground Overground
12:18 - 1-3 Shoutin Lava Lava Lava
18:19 - 1-B1 Lair of the Feeble
21:01 - 1-S1 The Curvy Caverns
28:00 - 1-4 The Tumbling Dantini
32:16 - 1-5 Cave Fear
35:53 - 1-6 Darkness Descends
40:21 - 1-B2 Fight Night with Flibby
44:30 - 1-S2 The Twisty Tunnels
I recently played a bit of the Croc remaster and I was wondering how that game's CRT filter ( • Introducing: Retro Display Modes! ) compares to the real thing. To be quite honest, I actually prefer how the original looks on a CRT. The remastered visuals look oddly smoothed out (noticeably in the sand textures) and the original visuals look too blocky at high res with no PS1 texture warping. The CRT filter is missing that analog graininess which naturally smooths out the 240p graphics. You'd be better off using ReShade or something.
On an amusing side note, I happen to own the same CRT TV that Argonaut Games used as a reference to make the 3D model for the remaster: • Old School Cool Croc Commercials!
Recording setup:
Wii console
Composite output
Sony Trinitron KV-27S42 television
Audio recorded line-out into Rode AI-Micro interface with Stereo Input 1 and with Behringer UCA202 as passthrough.
iPhone 16
Blackmagic Camera app
4K resolution
High bitrate
Lens: 26mm 1x
FPS: 59.94
ISO: 400
Shutter speed: 1/59
Exposure: 0.0
Auto focus
Auto WB
Credits:
https://images.launchbox-app.com/e154...
Logo is copyrighted by Argonaut Games. Use of this logo falls under fair use laws.
#crtgaming #retrogaming #croclegendofthegobbos #playstation #ps1 #nostalgia #trinitron #crocwillreturn
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