[TAS] TMNF Sunset Overdrive (No Cut) -
Автор: SaiMoen
Загружено: 2023-05-11
Просмотров: 2776
After a couple months of intense bruteforce, here is yet another no (major) cut Sunset Overdrive TAS. Unlike the TASes before this one, everything was extensively bruteforced and the sd script was used a lot, which explains why it took much longer than those other TASes.
Keep in mind that the run is broken on anything other than TMUnlimiter 1.2 because of the physics tomfoolery, but from the start I wanted the draw distance so that my pc can handle the map better.
Music:
Supernovae by @ArchWk
• ArchWk (ft. Various) - Supernovae | 15 Min...
Something about it just fits the map perfectly, both the how it lines up with the TAS as well as that it's a sunset map.
Special Thanks:
Gl1tch3D, for inspiring me with his own TASes on this map. Also for giving me the old replay and helping with cp5/6 (ramp-hit and hard part after that).
• [TAS] Sunset Overdrive - 13:05.88 (-11.99 ... (previous TAS)
• [TAS] Trackmania 128³ Sunset Overdrive - 1... (the first nocut TAS, also a vibe)
Andi, for giving me some fs tricks and ideas, and encouragement.
Coop trackmania tasing server, as I would've lost the run to having to format, were I not sending the run there (most secure backup), also thanks to the :paperclip: spam.
Author's Notes:
The freewheel skip at the end was likely due to zfighting, I didn't bother to wait on the freewheel until it activated since that would be a bit silly as you wouldn't do that in a real run either. The time would've been about 8-9s higher without it (based on sloppy rta driving). Though it might not have been that bad with some proper optimization (12:19 maybe, who knows).
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