Modeling the Backrest & Seat – Realistic Gaming Chair in Blender (Part 1)
Автор: RideBlenderl3d studio
Загружено: 2025-10-17
Просмотров: 1275
In this first part of the Realistic Gaming Chair Modeling Series, we’ll start by creating the backrest and seat base of the chair in Blender.
You’ll learn how to block out shapes, create smooth curves, and maintain clean topology — the foundation of a great 3D model.
Perfect for product visualization, furniture design, or anyone looking to improve their hard-surface modeling skills in Blender!
⏱️ Timestamps :
00:00 – Intro
00:44 – Reference Setup & Scene Preparation
02:55 – Base Shape of the Chair
14:25 – Modeling the Seat Cushion
19:45 – Closing
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🧰 Software: Blender 4.5
🎧 Render: Cycles
🎨 Level: Intermediate
#Blender #3DModeling #GamingChair #BlenderTutorial #ProductModeling
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