Build-A-Noise - Max/MSP Tutorial
Автор: Hearing Glass | Umut Eldem
Загружено: 2021-08-27
Просмотров: 4409
jit.gl.bfg is a pretty cool guy. I build upon the distortion patch by exploring jit.noise, jit.bfg, and jit.gl.bfg, and by creating multi-dimensional noise by combining multiple instances of these objects. Fine control of the noise used for the distortion means fine control of the distorted image, and new creative possibilities!
🎨Patch: https://github.com/umutreldem/hearing...
0:00 Introduction
1:50 Basic randomness with jit.noise
3:20 Setting up jit.bfg, offset and scale
7:37 Adding a third dimension and other functions to jit.bfg
11:13 Setting up jit.gl.bfg
16:55 Basic colorisation
18:11 Creating 3D noise with jit.gl.bfg
24:00 Experimenting with 3D noise distortion functions
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