Noise Displacement with jit.gl.pix - Max/MSP Tutorial
Автор: Hearing Glass | Umut Eldem
Загружено: 2021-08-23
Просмотров: 7391
Let's think with shaders! I start looking at a simple noise displacement algorithm, which I implement with jit.gl.pix. Using gen patchers with parameters make it very easy to make this patch audio reactive. In the next few videos we are going to improve on this patch to create feedback and other displacement effects.
🎨Patch: https://github.com/umutreldem/hearing...
0:00 Introduction
1:20 Setting the Jitter World context and importing images
3:29 Thinking with textures and jit.gl.pix
5:45 Inside jit.gl.pix - The Gen patcher
7:16 The sample and norm operators
10:18 Implementing the displacement algorithm
14:02 Scaling the displacement amount and boundmode
15:57 Dynamic shaders with parameters
17:44 Making the shader audio reactive
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