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Pawns constructing walls: Making Rimworld in Godot 4 : Part 9

Автор: Real Robots

Загружено: 2024-06-13

Просмотров: 1529

Описание:

Next Video: The Refactoring:    • Making Rimworld 10: The Refactoring  
Previous Video: Drawing Build Orders in line in Godot 4:    • Drawing Build Orders in line in Godot 4  
Patreon:   / realrobots  
Discord:   / discord  

Full Code: https://gitlab.com/realrobots/rimworl...

In which I extend the task system to allow AI pawns to construct walls from ghosts placed in the previous video. I also extend the pathfinding system to account for said wall, and doors.
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In this series I'm making my own remix of Rimworld, or any similar top-down colony management/strategy game.

Puzzling out how to make a game you know is a great way to learn, we're obviously not going to make an exact copy, but we'll develop a lot of the features that make the game, and maybe even spin it off into something unique.

00:00 Intro
01:09 Properly Labeled Layers
03:58 Passing UI orders to the terrain
11:23 Modifying Wall Object to with with task system
18:46 Creating a build task
24:14 Updating the pathfinding system
32:35 It works!

Pawns constructing walls: Making Rimworld in Godot 4 : Part 9

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