Drawing Build Orders in line in Godot 4
Автор: Real Robots
Загружено: 2024-06-06
Просмотров: 1609
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Today I'm building the UI to draw out build orders in line. It's fairly simple to draw the lines, but I had to spend a bit of time building the UI infrastructure around it, and rig up a quick system to load up constructable object assets.
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In this series I'm making my own remix of Rimworld, or any similar top-down colony management/strategy game.
Puzzling out how to make a game you know is a great way to learn, we're obviously not going to make an exact copy, but we'll develop a lot of the features that make the game, and maybe even spin it off into something unique.
00:00 Intro
02:28 Creating Base Constructable assets
04:43 Loading Constructable assets
06:54 Linking constructable assets to build UI
15:04 Drawing the build orders
35:00 Adding additional constructables
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