MonoBehaviour.print as Debug.Log alternative
Автор: Dmytro Plekhotkin
Загружено: 2023-09-25
Просмотров: 68
A quick Unity 3D tip. You can use print method that is a static method of a MonoBehaviour class. According to the documentation it is identical to Debug.Log. However, it is shorter and easier to read than Debug.Log, so it can potentially save some time for the game developers.
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