Bus Simulator Game in Unity (Android) – Full Course | Smooth Bus Physics & Realistic Handling
Автор: Gamesoft Studio
Загружено: 2026-01-07
Просмотров: 348
In this episode of the Bus Simulator Game Development Course, we focus on tuning the bus physics to make driving feel smooth, stable, and realistic.
Download Models And Sprites Here : https://modsfire.com/IY70ZxB9FOI1pc3
Instead of raw movement, we carefully adjust acceleration curves, center of mass (COM), wheel rotation visuals, and speed-based steering limits so the bus behaves like a heavy vehicle, not a car.
This episode is extremely important because good physics = good gameplay feel, especially in simulator games.
What we do in this video:
-Smooth acceleration and braking logic
-Custom Center of Mass (COM) for stability
-Wheel rotation visuals
-Maximum speed limit for the bus
-Speed-based steering (min & max steer angle)
-Improved steering stability at high speed
👉 This is Episode 5 of the Bus Simulator Course. Make sure to watch the previous episodes for better understanding.
This course is 100% Hindi, beginner-friendly, and focused on game logic and systems, not unnecessary complexity.
If you want to learn how simulator games are actually made, this course is for you.
Telegram Support Group Link: https://t.me/gamedevsupport
Personal Message: https://t.me/gamessoftstudios
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In this video, I’m officially starting a Bus Simulator Game Development Course in Unity, focused on Android and mobile-friendly gameplay.Bus Simulator Game in Unity (Android) – Full Course | Smooth Bus Physics & Realistic Handling
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