MARVEL VS CAPCOM: CLASH OF SUPER HEROES 💥 | Strider Hiryu 🦅, Captain Commando 🎖️ 🆚 Hulk 💚, Venom 🕷️
Автор: RetroNeo Kombat
Загружено: 2025-11-25
Просмотров: 8
When Speed Meets Brute Force in Marvel vs Capcom
MARVEL VS CAPCOM: CLASH OF SUPER HEROES 💥 | Strider Hiryu 🦅, Captain Commando 🎖️ 🆚 Hulk 💚, Venom 🕷️ | TECHNICAL TACTICS VS. RAW POWER ⚔️
🕹️ Developer/Publisher: Capcom
🏛️ Platform: Arcade (CPS-2) / PlayStation / Sega Saturn / Dreamcast
📅 Release Date: 1998
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● Matchup Overview 👊
This is the ultimate clash of styles. Strider and Captain Commando dominate with blinding speed, assists, and aerial combos that shred through defenses. Hulk and Venom counter with unblockable slams, massive chip damage, and armor that shrugs off single hits. The key rule: The Capcom team must never let either Marvel monster land a clean grab — one command throw can erase half the team.
● Character Overview 🥋
Strider Hiryu: The Ninja Phantom 🦅
● General Strengths in Matchup: Fastest movement in the game, teleport mix-ups, and wall climbs create unblockable pressure. His Ouroboros super clears screens and resets neutral.
● Matchup Weakness: Extremely low health. Struggles if caught by Hulk’s anti-air or Venom’s grab.
Captain Commando: The Heroic Leader 🎖️
● General Strengths in Matchup: Strong beam assist, safe projectiles, and Captain Corridor leads to high-damage combos. Excellent team anchor with reliable zoning.
● Matchup Weakness: Slow startup on many moves. Vulnerable to rushdown if assists are avoided.
Hulk: The Green Goliath 💚
● General Strengths in Matchup: Super armor on most moves, massive damage, and unblockable command grab. Excellent at corner pressure and chip damage.
● Matchup Weakness: Slow movement and large hitbox. Vulnerable to cross-ups, fast lows, and assist traps.
Venom: The Symbiote Predator 🕷️
● General Strengths in Matchup: Fast grab-based pressure, web zonings, and aerial mobility. His Venom Fang super punishes from half-screen.
● Matchup Weakness: Struggles against long-range assists and air-to-air fighters. Low damage output if grabs are blocked.
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