[Infection Chase Series Tutorial] Crowd Simulation in Houdini — Pscale & Look at (Part 4)
Автор: FxCrowd
Загружено: 2025-11-09
Просмотров: 128
In this video, I’ll show you how to control Pscale (size scaling) and Look At (view direction) in Houdini Crowd Simulation.
We’ll use VEX to dynamically adjust the scale of agents and make them correctly face specific targets, creating more natural and coordinated crowd interactions.
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