Fully-Animated Virtual Production (5 of 5). Compositing Unreal and Maya renders in Nuke
Автор: Derek Flood
Загружено: 2023-01-24
Просмотров: 3020
Series on integrating Unreal Engine (UE5) into a CG animation pipeline. This is also known as fully-animated virtual production or in-engine virtual production.
Part 5: Compositing Unreal Engine EXR renders in Nuke, including adding optical effects like depth of field bokeh, optical glow, and motion blur.
0:00 Matching Unreal lighting in Maya
2:11 Intregrating UE & Maya renders in Nuke
2:57 Ambient occlusion & shadows
4:02 Reflections
5:06 Depth of field & bokeh
7:30 Optical glow
7:50 Precomp motion blur
Unreal Engine playlist: • VAD Maya to Unreal Lookdev: Import FBX mes...
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