Procedural Snow in UE4 (Snow, sand or moss on objects)
Автор: PrismaticaDev
Загружено: 2021-01-21
Просмотров: 24757
Hello! Today you're learning how to create Procedural Snow for any object in UE4! This can be applied to put snow, moss, sand or tomato sauce on any object in your game. Enjoy!
Tutorial for Landscape Communication:
• Extra Landscape Data in UE4 (Automatic Sno...
Tutorial for Runtime Virtual Textures:
• How to colour and blend Stylized Grass in ...
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Computer Specs:
Ryzen 3900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD's
Programs of choice:
Unreal Engine 4 - (Game Dev)
Blender 2.8 - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Adobe Photoshop - (Graphics and Texturing)
Quixel Mixer - (Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (Chillax time)
Filmed using:
Sony A7s2 body
Sony 24-70mm f/2.8 GM lens
Yonguo YN360 LED's for colour
Yongnuo YN760 chip LED w/ Godox softbox for key
My lovely cats names are Boycat, Girlcat and Ladycat :)
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