Prototype Everything
Welcome to Prototype Everything! After over 20 years in web and app development, I decided to bring my passion for prototyping to the world of gaming.
From HTML and React to C# and Unity, I love bringing ideas to life! I'm currently working on a fast-paced racing game to re-familiarize myself with Unity.
Willkommen bei Prototype Everything! Nach über 20 Jahren in der Web- und App-Entwicklung habe ich beschlossen, meine Leidenschaft für Prototypen in die Welt des Gamings zu bringen.
Von HTML und React bis hin zu C# und Unity - ich liebe es, Ideen zum Leben zu erwecken! Aktuell arbeite ich an einem rasanten Racing Game, um mich wieder mit Unity vertraut zu machen.
Super Simple Unity AI Car Controller – Naive But It Works! - Dev Vlog 36
Wait... why can Unity URP handle this many real-time lights? Dev Vlog 35
Car Controller Improvements 🚗💥 Ackermann Steering, Vehicle Physics, unlimied Axles - Dev Vlog 34
High FPS skid marks with Vertex Buffer and pooling - Dev Vlog 33
Prototyping Hunting Game with Unity - Behaviour Trees, Footsteps, Projectiles, ShaderGraph
A super slim Custom Date Picker with React Native, Reanimated, Gesture Handler and Redux.
The Power of Redux React Native. I'm sorry Redux, I regret that we had a miscommunication.
You don't need Blender - How I create City Prototype only with Unity - Dev Vlog 32
Procedural Architecture in Unity and Pro Builder - Dev Vlog 31
Unity drawing and create Mesh on Runtime - Line Rider - Dev Vlog 30
Enzo Ferrari Museum Modena - Educational trip for the pace game 😝
Vehicle Physics in Unity is Fun - Trigger rigidbody kinetic movement leads to crazy behaviour!
AI Vehicle Navigation Concept: Fun with Quadtree Octree - Dev Vlog 28
Unity Roads Navigation System: Autonomous driving - Dev Vlog 27
Unity Spawn NPC Tool - Dev Vlog 26
Raycast Vehicle Physics goes crazy - Custom Unity car controller - Dev Vlog 25
Unity Physics: Concept of many NPC Cars - Dev Vlog 24
Unity Multiplayer: Prediction Network Transform - Dev Vlog 22
Unity Multiplayer: Let's use Netcode - Dev Vlog 21
How the car can destroy game obejects - Pooling with physical objects - Dev Vlog 20
Unity Race Track with Terrain Prefabs: Map Tile Track Builder Tool - Dev Vlog 19
Unity Export Terrain Mesh - Tool creates Subfolders and Prefabs - Dev Vlog 18
Unity Probuilder Texture - UV-Map with ProBuilder and Figma - Dev Vlog 17
Unity Road on Terrain Mesh along Spline: Road Shape Editor - Dev Vlog 16.2
How to create road in Unity research - Procedural Mesh and Controlled Deformation - Dev Vlog 16.1
Unity procedural map - Shader and Tree Pooling - Dev Vlog 15
Unity Road on procedural Mesh - Dev Vlog 14
Unity Road Path on Mesh: Curve Tool Improvements - Dev Vlog 13