Build the ULTIMATE Third Person Aim System in Unity
Автор: Faktory Studios
Загружено: 2025-07-10
Просмотров: 5360
👉 Get this Project + my ENTIRE library of files + other perks on Patreon: / faktorystudiosgames
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Get ORDO - my new Unity project organizer that saves me hours on every project: https://courses.faktorystudios.com/or...
In this Unity tutorial, you'll learn how to build a complete third-person aim system using Cinemachine 3.1.4 and the new Input System perfect for over-the-shoulder shooters, action games, or adventure titles.
🎮 What You'll Learn:
Set up a third-person aim camera with Cinemachine
Add shoulder swap, camera zoom, and camera smoothing
Create a world-space crosshair that reacts to aim direction
Raycast for aiming and targeting
Integrate everything with Unity's new Input System
🔰 Skill Level: Beginner to Intermediate
🎯 Unity Version: Unity 6 with Input System pre-installed
🧠 Download Project Files:
🟢 Starter Project
https://courses.faktorystudios.com/un...
✅ Finished Project
https://courses.faktorystudios.com/un...
🧪 This is the perfect next step after my *Third-Person Camera Tutorial* — check that out first if you haven’t:
• Make a PRO Third Person Camera (Unity + Ci...
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⚡ Want to go beyond the basics? Check out my Unity Local Multiplayer Brawler Course — a hands-on course where you’ll build a complete multiplayer game while learning Unity fundamentals. Start here → https://courses.faktorystudios.com/lo...
📥 Support me on Patreon:
🔗 / faktorystudiosgames
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Discord Server 👉 / discord
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👉 https://gitkraken.cello.so/sU7qVRjMXtd
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💬 Comment below with your questions or showcase your progress!
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⏱️ CHAPTERS:
00:00 - Intro
01:00 - What We’re Building
01:34 - Update the Player
03:40 - Add an Aim camera (ThirdPersonFollow)
05:20 - Update Input Actions Asset
08:37 - Aim Camera Controller
18:14 - Camera Switching
31:50 - Strafing
36:30 - Crosshair
43:30 - Final Testing
45:00 - Outro
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